Blender Tutorials and Curiosities

How to CONNECT an object to ANIMATION BONES in Blender

In this arti­cle we are going to con­nect ani­ma­tion bones to a 3D mod­el so that they can deform the mod­el and ani­ma­tions can be made using frames. Start­ing sit­u­a­tion We start with a 3D mod­el and the Arma­ture object we want to con­nect to the mod­el, you can see how to cre­ate ani­ma­tion bones …

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How to create an ANIMATION SKELETON in blender — ARMATURE

In this arti­cle we are going to see how to cre­ate the ani­ma­tion bones that are used to ani­mate a 3D mod­el using frames. Start­ing sit­u­a­tion We start from the 3D mod­el shown in fig­ure 1, it is a cylin­der to which sub­di­vi­sions have been added as seen in the arti­cle on adding and removing …

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How to SPLIT and COMBINE WINDOWS in Blender

In this arti­cle we see how to open and close win­dows in Blender, this is some­thing that you have to prac­tice and mas­ter as soon as pos­si­ble since in gen­er­al we are going to work with mul­ti­ple win­dows. ABOUT THIS VIDEO I record­ed the fol­low­ing video for a per­son who sent me a Blender file in …

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how to add and remove edge loops in blender

How to ADD and REMOVE EDGE LOOPS in Blender

In this arti­cle we see how to add edge loop to a 3D mod­el to obtain extra geom­e­try allow­ing us to increase the detail on our mod­el. ABOUT THIS VIDEO In this video we see a cou­ple method to ADD and REMOVE EDGE LOOPS in Blender. HERE YOU HAVE MY BLENDER PLAYLIST👇🏽 PLEASE CONSIDER SUBSCRIBING TO THE …

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how to change measurement units in blender

How to change the measurement units in Blender

In this arti­cle we are going to see mea­sure­ments in Blender, for exam­ple how to change from meters to mil­lime­ters or how to change the mea­sure­ment sys­tem from met­ric to impe­r­i­al in Blender. ABOUT THIS VIDEO In this video we see how to CHANGE MEASUREMENT UNITS in BLENDER using the EEVEE engine. HERE MY BLENDER PLAYLIST👇🏽 …

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How to BLEND TEXTURES in Blender with NODES

Intro­duc­tion — What are we going to do? In this arti­cle we are going to see how to com­bine two tex­tures in Blender to apply them to the same mate­r­i­al using nodes, this is going to be a some­what exten­sive arti­cle but with quite inter­est­ing con­tent, we will see step by step how to go from …

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How to REMOVE DUPLICATED VERTICES in Blender

In this arti­cle we are going to see how to remove dupli­cate ver­tices in Blender, ver­tices that are over­lap­ping oth­er ver­tices or very close to each oth­er and can cause 3D mod­el visu­al­iza­tion prob­lems. 🟢 How to REMOVE DUPLICATED VERTICES in Blender To begin with we have the fol­low­ing cube that at first sight seems …

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How to ISOLATE an OBJECT and GEOMETRY in Blender

In this arti­cle we will see how to show the select­ed object in Blender in iso­la­tion and hide the oth­er objects to be able to work bet­ter. 🟢 How to ISOLATE an OBJECT and GEOMETRY in Blender Con­sid­er­e­mos la situación que ten­emos en la figu­ra 1, en la que ten­emos un obje­to selec­ciona­do que se …

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How to DISPLAY animation BONES IN FRONT of objects in Blender

When we are Rig­ging and cre­at­ing ani­ma­tions in Blender it is use­ful to be able to visu­al­ize the ani­ma­tion bones in front of the 3D mod­el to make it eas­i­er to select and manip­u­late them, in this arti­cle we will see how to make bones always appear in front of every­thing, regard­less of whether there …

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How to PARENT and UNPARENT objects in Blender

In both Blender and Uni­ty you can estab­lish a hier­ar­chi­cal rela­tion­ship between objects in the scene, in Blender this is reflect­ed in the Out­lin­er while in Uni­ty we see it in the Hier­ar­chy win­dow. If we have an object that is relat­ed to a sec­ond object called par­ent, when the par­ent object is trans­formed, meaning …

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video about how to display the normals of a 3d model in blender

How to make the NORMALS of an object visible in Blender

The nor­mals of 3D mod­els are vec­tors that are used to know the ori­en­ta­tion of each face of the mod­el and have many util­i­ties, main­ly for the ren­der­ing of a 3D mod­el, for exam­ple they allow to cal­cu­late how the mod­el will be illu­mi­nat­ed, how the light will bounce, how the shad­ing will be; they …

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how to display edge length in blender

How to DISPLAY EDGE LENGTHS in Blender

Some­times it is nec­es­sary to know the length of the edges in Blender, for exam­ple when we are mod­el­ing parts from a schemat­ic or build­ing a mod­el for 3D print­ing, in this arti­cle we will see how to dis­play the length of the select­ed edges. ABOUT THIS VIDEO In this video we see how to DISPLAY EDGE …

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