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How to write a Text Mesh Pro text from Script in Unity

Introduction Text Mesh Pro has now become the standard solution for displaying text in Unity, replacing the Text Mesh component for displaying text in the 3D view and the Text component for adding text in the UI. The old Text Mesh and Text components can still be used, only that they are in a “Legacy” …

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How to know if a GameObject is ACTIVE or INACTIVE in Unity

Introduction GameObjects are the elements of the scene that are used to model everything that exists in our project in Unity. One of the basic properties that these GameObjects have is their activation state, in the inspector window can be seen as a checkbox that when checked the GameObject is ACTIVE and if the checkbox …

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How to ISOLATE an OBJECT and GEOMETRY in Blender

In this article we will see how to show the selected object in Blender in isolation and hide the other objects to be able to work better. STEP-BY-STEPVIDEO👉 REMEMBER TO SUBSCRIBE! Consideremos la situación que tenemos en la figura 1, en la que tenemos un objeto seleccionado que se encuentra rodeado de otros objetos, nos …

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How to DISPLAY animation BONES IN FRONT of objects in Blender

When we are Rigging and creating animations in Blender it is useful to be able to visualize the animation bones in front of the 3D model to make it easier to select and manipulate them, in this article we will see how to make bones always appear in front of everything, regardless of whether there …

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