# Programming

## How to multiply matrices in programming – Unity C# Implementation

Introduction In previous entries we saw how to define matrices in programming and load data into them, in this article […]

## How to add and subtract matrices in C# – Unity Implementation

Introduction In previous entries we saw how to define matrices in programming and load data into them, in this article

## How to transpose matrices in programming – Unity C# Implementation

Introduction In previous entries we saw how to define matrices in programming and load data into them, in this article

## How to define matrices and load data into them in C# – Unity Implementation

Introduction In mathematics, a matrix is a structure containing numerical data arranged in rows and columns, one of its main

## What is RUNTIME in programming – Example in Unity

In this article we see the concept of RUNTIME in programming and in particular the what is runtime in a Unity application.

## Algorithm for adding N Natural numbers

Introduction In this article we are going to analyze an algorithm to add the numbers from 1 to 10, that

## What are Scripts and what are they for? – Example of use in Unity

Introduction A Script is a document that contains programming instructions in a certain language, which is the one understood by

## What is an INSTANCE in Programming – Examples in Unity

Introduction The word instance in computer science is used with different meanings, for example we can talk about the instance

## { What is a LOOP in programming } – Programming theory

The loop is a repetitive control structure that allows us to repeat a sequence of instructions until a condition is

## What is a BOOLEAN? – Programming theory

Definition of BOOLEAN A BOOLEAN is a type of primitive variable that is characterized by being able to be in

## { STRING type variables } – Programming theory

Definition of STRING A STRING is a data type used to store text, it is not a primitive variable such

## What is the SYNTAXIS in programming? – Programming theory

Definition SYNTAXIS in programming is the set of rules that define the way to write code instructions. Each programming language

## What is a FLOAT? – Floating Point Variables

Definition of FLOAT The name FLOAT comes from the “floating point” numerical representation system and refers to a type of

## Differences between Classes and Objects in Object oriented programming

Introduction In this article we are going to see what are the differences between a class and an object in

## What is a REFERENCE in programming

Introduction One of the most important things we have to understand in object oriented programming is the concept of “REFERENCE”,

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