Programming Theory

What are Scripts and what are they for? — Example of use in Unity

Intro­duc­tion A Script is a doc­u­ment that con­tains pro­gram­ming instruc­tions in a cer­tain lan­guage, which is the one under­stood by the tool we are using to devel­op any appli­ca­tion that requires pro­gram­ming. Some exam­ples of the use of Scripts For exam­ple, a Script may con­tain a list of instruc­tions for an Arduino to per­form a …

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{ What is a LOOP in programming } — Programming theory

The loop is a repet­i­tive con­trol struc­ture that allows us to repeat a sequence of instruc­tions until a con­di­tion is no longer true. In a com­put­er pro­gram, instruc­tions are exe­cut­ed instruc­tion by instruc­tion in a sequen­tial man­ner, this is known as the pro­gram flow. The con­trol struc­tures allow us to alter this exe­cu­tion flow, enabling …

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What is a BOOLEAN? — Programming theory

Def­i­n­i­tion of BOOLEAN A BOOLEAN is a type of prim­i­tive vari­able that is char­ac­ter­ized by being able to be in only two states, "true" or "false". The name of this vari­able is due to the math­e­mati­cian George Boole who cre­at­ed Boolean alge­bra, which is the basis of all dig­i­tal oper­a­tions. Here is a more detailed …

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{ STRING type variables } — Programming theory

Def­i­n­i­tion of STRING A STRING is a data type used to store text, it is not a prim­i­tive vari­able such as int, bool or float, but a set of prim­i­tive vari­ables of the char­ac­ter type. Here is a more detailed arti­cle about what are vari­ables in pro­gram­ming and the dif­fer­ent types of vari­ables. Syn­tax of …

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What is the SYNTAXIS in programming? — Programming theory

Def­i­n­i­tion SYNTAXIS in pro­gram­ming is the set of rules that define the way to write code instruc­tions. Each pro­gram­ming lan­guage has its own syn­tax, that is why it is not con­ve­nient to study pro­gram­ming based pure­ly on writ­ing code, but under­stand­ing the way of think­ing, the basic con­cepts, know­ing the con­trol struc­tures and how to …

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What is a FLOAT? Floating Point Variables — Programming Theory

Def­i­n­i­tion of FLOAT The name FLOAT comes from the "float­ing point" numer­i­cal rep­re­sen­ta­tion sys­tem and refers to a type of prim­i­tive vari­able that is char­ac­ter­ized by being a numer­i­cal vari­able that admits a dec­i­mal part, it can be used to rep­re­sent pos­i­tive and neg­a­tive real num­bers with­in a cer­tain range and with a cer­tain pre­ci­sion that …

What is a FLOAT? Float­ing Point Vari­ables — Pro­gram­ming The­o­ry Read More »

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