Unity Tutorials and Solutions

How to change the CURSOR IMAGE on MOUSE HOVER over UI ELEMENTS in Unity

Intro¬≠duc¬≠tion In this arti¬≠cle we are going to see how to change the cur¬≠sor image when the point¬≠er hov¬≠ers over a but¬≠ton in Uni¬≠ty. In addi¬≠tion, a down¬≠load pack¬≠age is pro¬≠vid¬≠ed with the scripts, sprites and the scene with all the ele¬≠ments already con¬≠fig¬≠ured. Down¬≠load the Uni¬≠ty Pack¬≠age Here you can down¬≠load the Uni¬≠ty Package ‚Ķ

How to change the CURSOR IMAGE on MOUSE HOVER over UI ELEMENTS in Uni¬≠ty Read More ¬Ľ

How to exit the game in Unity with confirmation dialog

Descrip¬≠tion This solu¬≠tion con¬≠sists of a scene with two but¬≠tons, one with the text "Play" and the oth¬≠er with "Exit", the first but¬≠ton does noth¬≠ing, the sec¬≠ond one dis¬≠plays a con¬≠fir¬≠ma¬≠tion dia¬≠log that asks us if we are sure we want to exit and has two but¬≠tons, the NO but¬≠ton and the YES but¬≠ton, the ‚Ķ

How to exit the game in Uni¬≠ty with con¬≠fir¬≠ma¬≠tion dia¬≠log Read More ¬Ľ

Unity, how to compile 32-bit and 64-bit App for Google Play ‚ÄĒ IL2CPP Error

Intro¬≠duc¬≠tion In this arti¬≠cle we are going to see how to export from Uni¬≠ty to Android and com¬≠pile 32-bit and 64-bit ver¬≠sions, nec¬≠es¬≠sary to be able to pub¬≠lish a game or appli¬≠ca¬≠tion on Google Play. The fol¬≠low¬≠ing video is divid¬≠ed in two parts, the first 5 min¬≠utes are about how to con¬≠fig¬≠ure the Uni¬≠ty engine ‚Ķ

Uni¬≠ty, how to com¬≠pile 32-bit and 64-bit App for Google Play ‚ÄĒ IL2CPP Error Read More ¬Ľ

What is a REFERENCE in programming

Intro¬≠duc¬≠tion One of the most impor¬≠tant things we have to under¬≠stand in object ori¬≠ent¬≠ed pro¬≠gram¬≠ming is the con¬≠cept of "REFERENCE", know¬≠ing what a ref¬≠er¬≠ence is and how to find it will allow us to manip¬≠u¬≠late any object, access its data and its pub¬≠lic func¬≠tions. In this arti¬≠cle we will see the con¬≠cept of Ref¬≠er¬≠ence in ‚Ķ

What is a REFERENCE in pro¬≠gram¬≠ming Read More ¬Ľ

Volume control system for music and sound effects for Unity

Intro¬≠duc¬≠tion This solu¬≠tion for Uni¬≠ty con¬≠sists of a vol¬≠ume con¬≠trol sys¬≠tem for music and sound effects, the idea is that in a con¬≠fig¬≠u¬≠ra¬≠tion win¬≠dow the desired lev¬≠els are adjust¬≠ed, the sys¬≠tem saves that infor¬≠ma¬≠tion and applies it to all the AudioSource com¬≠po¬≠nents that are reg¬≠is¬≠tered. To reg¬≠is¬≠ter an AudioSource com¬≠po¬≠nent in the sys¬≠tem just assign ‚Ķ

Vol¬≠ume con¬≠trol sys¬≠tem for music and sound effects for Uni¬≠ty Read More ¬Ľ

Joystick Prefab to use in Unity ‚ÄĒ For Android and PC

Intro¬≠duc¬≠tion In this arti¬≠cle we are going to see how this Android Joy¬≠stick pre¬≠fab for Uni¬≠ty works and you can down¬≠load the Uni¬≠ty Pack¬≠age to import and use in your project. In the fol¬≠low¬≠ing video I explain how this down¬≠load¬≠able joy¬≠stick for Android works and how cre¬≠ate a Script to read the touch inputs. Download ‚Ķ

Joy¬≠stick Pre¬≠fab to use in Uni¬≠ty ‚ÄĒ For Android and PC Read More ¬Ľ

Teleport objects in Unity ‚ÄĒ Teleportation System to download and import

Intro¬≠duc¬≠tion In this arti¬≠cle we are going to see a pro¬≠to¬≠type of a tele¬≠por¬≠ta¬≠tion sys¬≠tem for Uni¬≠ty, which con¬≠sists of a series of inter¬≠con¬≠nect¬≠ed rings, when an object that has a Rigid¬≠body com¬≠po¬≠nent assigned to it enters through a ring, it will exit through the des¬≠ig¬≠nat¬≠ed exit ring, in the process its speed is conserved ‚Ķ

Tele¬≠port objects in Uni¬≠ty ‚ÄĒ Tele¬≠por¬≠ta¬≠tion Sys¬≠tem to down¬≠load and import Read More ¬Ľ

How to create a "Don't Show this message again" window in Unity

Intro¬≠duc¬≠tion In this arti¬≠cle we are going to see how to make in Uni¬≠ty that a cer¬≠tain action hap¬≠pens until the user decides the oppo¬≠site or that this action is only done the first time that the game is start¬≠ed. In the fol¬≠low¬≠ing video you can see the expla¬≠na¬≠tion of how this pro¬≠to¬≠type works. How to ‚Ķ

How to cre¬≠ate a "Don't Show this mes¬≠sage again" win¬≠dow in Uni¬≠ty Read More ¬Ľ

Prototype for DETECTING OBJECTS entering a COLLIDER in Unity

Intro¬≠duc¬≠tion I made a sim¬≠ple pro¬≠to¬≠type for Uni¬≠ty to show how to detect when an object enters inside the col¬≠lid¬≠er of anoth¬≠er object and exe¬≠cute func¬≠tions in that case. Down¬≠load Uni¬≠ty Pack¬≠age Below you can down¬≠load the Uni¬≠ty pack¬≠age that when import¬≠ed into your engine, you will recov¬≠er the Assets we use and you will ‚Ķ

Pro¬≠to¬≠type for DETECTING OBJECTS enter¬≠ing a COLLIDER in Uni¬≠ty Read More ¬Ľ

Character Selection Menu ‚ÄĒ Unity Package to Download

Intro¬≠duc¬≠tion In this arti¬≠cle we see how to make a char¬≠ac¬≠ter selec¬≠tion menu in Uni¬≠ty, ana¬≠lyz¬≠ing a pro¬≠to¬≠type that imple¬≠ments this sys¬≠tem which con¬≠sists in two scenes, the first one is like a main menu where you can switch char¬≠ac¬≠ters, the sec¬≠ond scene is like a game scene where you can play with the character ‚Ķ

Char¬≠ac¬≠ter Selec¬≠tion Menu ‚ÄĒ Uni¬≠ty Pack¬≠age to Down¬≠load Read More ¬Ľ

How to GRADUALLY change a value in Unity

Intro¬≠duc¬≠tion In this arti¬≠cle I will show you how to mod¬≠i¬≠fy vari¬≠ables grad¬≠u¬≠al¬≠ly over time, this has many appli¬≠ca¬≠tions, for exam¬≠ple fade out the screen for a tran¬≠si¬≠tion effect, grad¬≠u¬≠al¬≠ly low¬≠er the vol¬≠ume in Uni¬≠ty, grad¬≠u¬≠al¬≠ly change from one col¬≠or to anoth¬≠er, among many oth¬≠er appli¬≠ca¬≠tions. ABOUT THIS VIDEO In this video we see how to ‚Ķ

How to GRADUALLY change a val¬≠ue in Uni¬≠ty Read More ¬Ľ

Fade In ‚ÄĒ Fade Out Effect for Unity ‚ÄĒ Download Package

Intro¬≠duc¬≠tion In this arti¬≠cle we see a solu¬≠tion to fade out the screen in Uni¬≠ty, which you can down¬≠load, import and drag into the Can¬≠vas of your Uni¬≠ty project to use it.This solu¬≠tion is high¬≠ly cus¬≠tomiz¬≠able and you can also use images to per¬≠form the fade in/fade out effect. ABOUT THIS VIDEO In this video we ‚Ķ

Fade In ‚ÄĒ Fade Out Effect for Uni¬≠ty ‚ÄĒ Down¬≠load Pack¬≠age Read More ¬Ľ

How to make TRANSPARENT MATERIAL in Unity

Intro¬≠duc¬≠tion In this arti¬≠cle we see how to cre¬≠ate a trans¬≠par¬≠ent mate¬≠r¬≠i¬≠al in Uni¬≠ty that allows you to see what is behind, a mate¬≠r¬≠i¬≠al that can be applied to win¬≠dows and oth¬≠er trans¬≠par¬≠ent objects such as glass¬≠es or bot¬≠tles. We also see how to use an image with alpha to apply trans¬≠paren¬≠cy accord¬≠ing to the ‚Ķ

How to make TRANSPARENT MATERIAL in Uni¬≠ty Read More ¬Ľ

Indicator Bar for Unity ‚ÄĒ Example: Health Bar

Intro¬≠duc¬≠tion I have cre¬≠at¬≠ed a new Asset for Uni¬≠ty, it is a bar indi¬≠ca¬≠tor for the Can¬≠vas. This asset will serve to show val¬≠ues in rela¬≠tion to a min¬≠i¬≠mum and max¬≠i¬≠mum val¬≠ue, for exam¬≠ple you can make a health bar, strength bar and mag¬≠ic bar, a progress bar, etc. I have added sev¬≠er¬≠al para¬≠me¬≠ters and ‚Ķ

Indi¬≠ca¬≠tor Bar for Uni¬≠ty ‚ÄĒ Exam¬≠ple: Health Bar Read More ¬Ľ

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