How to save and load a VECTOR2 and VECTOR3 with PlayerPrefs in Unity
PlayerPrefs doesn’t have a former method to save vectors, but with creativity we can use PlayerPrefs to store Vector2 and Vector3 data.
Here is how to do it.
PlayerPrefs doesn’t have a former method to save vectors, but with creativity we can use PlayerPrefs to store Vector2 and Vector3 data.
Here is how to do it.
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