How to know the VERTEX COUNT in Blender

Introduction

In this article we see how to get information about the geometry of the 3D models in Blender, that is to say the vertex count, the amount of edges, faces and also the amount of triangles.



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We start with a 3D model, what we are going to do is to locate the icon on which the cursor is located in figure 2, it may be necessary to change the working mode to object mode or edit mode.

two 3d models in blender with shade smooth applied
Fig. 1: Starting from two objects in Blender with Shade Smooth applied.
Window of the overlapping elements in Viewport.
Fig. 2: Window of the overlapping elements in Viewport.

The window that appears, “Viewport Overlays”, allows us to configure the elements that are overlapped on the 3D view window, there we will click on the “Statistics” checkbox, this will show us in the upper left corner information about the models that we have in the scene and the amount of polygons.

Statistics option that allows you to display 3D model information such as vertices, edges and faces.
Fig. 3: “Statistics” option that allows the display of 3D model information such as vertices, edges and faces.

If we select an object, the number of selected objects appears next to the total number of objects, as shown in figure 4.

3D model geometry information in blender, vertices, edges and faces.
Fig. 4: Polygon information is displayed in the upper left corner of the Viewport.

If we enter the edit mode of the selected object now the information changes and shows us the number of vertices, edges and faces of the object we are editing together with the total number of elements of that particular object.

3D model with selected vertices and information window showing number of polygons
Fig. 5: Information about the geometry of an object within the Edit Mode.



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