Instrumental Music for work

By GameDevTraum

On this occasion I bring a mix of one hour of environmental instrumental music to study or work on a project for an hour. You can put this melody in the background while you do…

Methods in Programming

By GameDevTraum

Introduction In this article we see what is a method in programming, what they are for and how to declare them in C# language with concrete examples in a game project in Unity. The following…

#3 LookAt Method

By GameDevTraum

Introduction In this article we’re going to analyze how to apply the LookAt method in Unity, to make one GameObject look in the direction of another. Go to the project’s main page Before we begin,…

Variables in Programming

By GameDevTraum

Introduction In this article we are going to explain what is a variable in programming, what types of variables there are, what they are used for and show some examples of variables in C#, in…

Vector – Mathematics

By GameDevTraum

Introduction A vector is a mathematical tool that allows us to represent magnitudes in which not only the intensity (or modulus), but also the direction and direction in which they are applied are important. The…