Commandos Behind Enemy Lines — All missions Passwords and Gameplay

Introduction

This entry is ded­i­cat­ed to a leg­endary real-time strat­e­gy game, Com­man­dos Behind the Ene­my Lines. In this game we take con­trol of a small troop of elite sol­diers to car­ry out dan­ger­ous infil­tra­tion missions.

COMPLETE GAMEPLAY WITHOUT COMMENTARY HERE

Passwords for all missions of Commandos Behind Enemy Lines

With the fol­low­ing keys you can play any mis­sion of Com­man­dos Behind the Ene­my Lines.

Mission 2
NS2B7

Mission 3
BFQBF

Mission 4
YGF1J

Mission 5
FS5TL

Mission 6
BAR4M

Mission 7
Y3YWX

Mission 8
B3WJ0

Mission 9
HIAXT

Mission 10
G4CM3

Mission 11
GD0DW

Mission 12
5MB4M

Mission 13
65UWX

Mission 14
CT34V

Mission 15
YN9PD

Mission 16
BY4MD

Mission 17
YI4PW

Mission 18
8P0J8

Mission 19
8WGJ0

Mission 20
IFU48

The Commandos mission that I found most difficult

Keep in mind that when I played Com­man­dos I was a kid of about 10 years old, at that age I did not have great strate­gist skills, mis­sion 15 called "End of the Butch­er" was to infil­trate a head­quar­ters with­out sound­ing the alarm and it was impos­si­ble to solve it at that time, sev­er­al years lat­er when I returned to play Com­man­dos I could solve it.

🟢 INTRO CINEMATICS
The open­ing cin­e­mat­ic intro­duces us to the his­tor­i­cal con­text in which Com­man­dos Behind Ene­my Lines takes place, mid-World War II.

Mission 1 — Baptism of Fire

Mis­sion 1 of Com­man­dos Behind Ene­my Lines takes place in Nor­way in Feb­ru­ary 1941, we are intro­duced to the first three sol­diers, the green beret, the dri­ver and the marine, they have land­ed in sep­a­rate loca­tions. The objec­tive of the mis­sion is to destroy a radio sta­tion locat­ed on anoth­er island, for this it is nec­es­sary to cap­ture a boat with the marine to trans­port the green beret to the island where the radio sta­tion is located.

MISSION'S 1 BRIEFING
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MISSION'S 1 GAMEPLAY
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Mission 2 — A Quiet Blowup

In mis­sion 2 of Com­man­dos Behind Ene­my Lines we have the green beret, the dri­ver and the marine, from the pre­vi­ous mis­sion but two new char­ac­ters are also intro­duced, the sap­per who han­dles explo­sives and the sniper. The objec­tive is to destroy some fuel depots, but first you have to trans­port to the oth­er side of the island where the mis­sion begins, you must be cau­tious as a patrol boat watch­es the activ­i­ty in the riv­er and on the coast.

Mission 2 Password

NS2B7

MISSION'S 2 BRIEFING
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MISSION'S 2 GAMEPLAY
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Mission 3 — Reverse Engineering

Mis­sion 3 con­sists of infil­trat­ing a switch­ing sta­tion, steal­ing explo­sives and blow­ing up a dam to cut off the elec­tric­i­ty sup­ply. For this mis­sion we have the green beret, the sap­per, the marine and a new char­ac­ter is intro­duced, the spy, with the abil­i­ty to dis­guise him­self as a high rank ene­my sol­dier and dis­tract them, as well as fin­ish them off silently.

Mission 3 Password 

BFQBF

MISSION'S 3 BRIEFING
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MISSION'S 3 GAMEPLAY
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Mission 4 — Restore Pride

The mis­sion 4 of Com­man­dos Behind Ene­my Lines con­sists of blow­ing up a man­sion, in this case the sce­nario is quite large, it is divid­ed into two parts con­nect­ed by a bridge where a train cir­cu­lates. In this mis­sion we have the green beret, the marine, the sniper, the dri­ver and the sap­per. In a cer­tain part of the stage there are sup­plies that can be picked up by the cor­re­spond­ing sol­dier. A par­tic­u­lar­i­ty that has this mis­sion is that in the first part of the sce­nario there is a war tank that can be dri­ven by the dri­ver, the tank is vir­tu­al­ly inde­struc­tible and is equipped with machine guns, so when you get it the mis­sion is sig­nif­i­cant­ly sim­pli­fied, although the tank can only be used in the first part of the scenario.

Mission 4 Password 

YGF1J

MISSION'S 4 BRIEFING
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MISSION'S 4 GAMEPLAY
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Mission 5 — Blind Justice

In mis­sion 5 of Com­man­dos Behind Ene­my Lines we only have two sol­diers, the green beret and the spy, the sce­nario is com­plete­ly cov­ered with snow and is also divid­ed into two parts, a low­er part and a part on the moun­tain that are con­nect­ed through a cable car. The objec­tive is to blow up an anten­na locat­ed at the top of the moun­tain and escape by fly­ing a plane. A par­tic­u­lar­i­ty that is intro­duced in this mis­sion is that in a cer­tain part of the stage is mined so you have to take into account the routes that the ene­mies take.

Mission 5 Password 

FS5TL

MISSION'S 5 BRIEFING
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MISSION'S 5 GAMEPLAY
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Mission 6 — Menace of the Leopold

Mis­sion 6 con­sists of destroy­ing a huge artillery can­non, for this mis­sion we have the green beret, the sniper and the sap­per. In this mis­sion a war tank com­mand­ed by the ene­my is intro­duced, which rep­re­sents a great threat.

Mission 6 Password 

BAR4M

MISSION'S 6 BRIEFING
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MISSION'S 6 GAMEPLAY
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Mission 7 — Chase of the Wolves

This mis­sion con­sists of get­ting explo­sives and destroy­ing two war sub­marines, we have five char­ac­ters that appear divid­ed into two parts of the stage, on one side we have the sap­per, the dri­ver and the spy and on the oth­er the green beret along with the marine.

Mission 7 Password 

Y3YWX

MISSION'S 7 BRIEFING
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MISSION'S 7 GAMEPLAY
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Mission 8 — Pyrotechnics

In this mis­sion a new cin­e­mat­ic is intro­duced, the Com­man­dos now move to Africa, we stop see­ing snowy tun­dra sce­nar­ios to move to more desert areas, the cloth­ing of the Com­man­dos also changes.

Mis­sion eight con­sists of destroy­ing a series of fuel depots, we have the green beret and the sniper.

MISSION'S 8 CINEMATICS
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Mission 8 Password 

B3WJ0

MISSION'S 8 BRIEFING
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MISSION'S 8 GAMEPLAY
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Mission 9 — A Courtesy Call

Mis­sion 9 of Com­man­dos Behind Ene­my Lines con­sists of destroy­ing a cou­ple of build­ings, in rela­tion to the pre­vi­ous lev­els, this mis­sion does not present much dif­fi­cul­ty. We have the green beret, the sniper, the sap­per, the dri­ver and the spy, the lat­ter already has his dis­guise so we can quick­ly posi­tion him among the enemies.

Mission 9 Password 

HIAXT

MISSION'S 9 BRIEFING
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MISSION'S 9 GAMEPLAY
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Mission 10 — Operation Icarus

Mis­sion 10 of Com­man­dos Behind Ene­my Lines is the first res­cue mis­sion, we have the green beret, the sniper, the sap­per, the dri­ver and a new char­ac­ter, the air­man who is cap­tured by the ene­my, this char­ac­ter is sec­ondary, he has no spe­cial skills and we do not see him again lat­er. In addi­tion to free­ing the air­man from his prison we must destroy some planes and steal a car­go plane for the escape.

Mission 10 Password 

G4CM3

MISSION'S 10 BRIEFING
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MISSION'S 10 GAMEPLAY
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Mission 11 — In the Soup

Mis­sion 11 of Com­man­dos Behind Ene­my Lines con­sists of destroy­ing four oil drilling rigs, in this mis­sion we have the green beret, the sniper, the sap­per, the dri­ver and the spy, who already has his uniform.

Mission 11 Password 

GD0DW

MISSION'S 11 BRIEFING
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MISSION'S 11 GAMEPLAY
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Mission 12 — Up on the Roof

This mis­sion takes place in a city, the ene­my has detect­ed the Com­man­dos and the alarm has been raised, so the sol­diers had to dis­perse and hide among the build­ings. For this mis­sion we have the green beret, the sniper, the spy, who is already dis­guised and there is a new sec­ondary char­ac­ter to be res­cued from prison.

Mission 12 Password 

5MB4M

MISSION'S 12 BRIEFING
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MISSION'S 12 GAMEPLAY
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Mission 13 — David and Goliath

In mis­sion 13 of Com­man­dos Behind Ene­my Lines we are pre­sent­ed with a new cinematic.

The mis­sion con­sists of steal­ing a small sub­ma­rine equipped with tor­pe­does and destroy­ing a large bat­tle­ship. For this mis­sion we have the help of the green beret, the sniper, the marine, the sap­per and the driver.

MISSION'S 13 CINEMATICS
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Mission 13 Password 

65UWX

MISSION'S 13 BRIEFING
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MISSION'S 13 GAMEPLAY
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Mission 14 — D‑Day Kick Off

Mis­sion 14 of Com­man­dos Behind Ene­my Lines is about the myth­i­cal Nor­mandy land­ing, the Com­man­dos must infil­trate the facil­i­ties of the coast and blow up cer­tain strate­gic bunkers to facil­i­tate the arrival of the troops of the allied army. For this mis­sion we have the green beret, the sniper, the marine, the sap­per and the driver.

Mission 14 Password 

CT34V

MISSION'S 14 BRIEFING
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MISSION'S 14 GAMEPLAY
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Mission 15 — End of the Butcher

Mis­sion 15 of Com­man­dos Behind Ene­my Lines takes place in the streets of a city where there is an ene­my head­quar­ters and is one of the most com­plex mis­sions because all the action must be stealthy, the objec­tive is to elim­i­nate an ene­my high offi­cer who is in the court­yard of the head­quar­ters, at the slight­est sign of alarm the offi­cer is evac­u­at­ed and the mis­sion results in fail­ure. We have the sniper, the marine, the dri­ver and the spy.

Mission 15 Password 

YN9PD

MISSION'S 15 BRIEFING
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MISSION'S 15 GAMEPLAY
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Mission 16 — Stop Wildfire

A new cin­e­mat­ic is intro­duced in mis­sion 16 of Com­man­dos Behind Ene­my Lines.

The mis­sion is to pre­vent the demo­li­tion of a strate­gic bridge, for this we must simul­ta­ne­ous­ly elim­i­nate four explo­sives engi­neers who are respon­si­ble for det­o­nat­ing the charges at the slight­est sign of alarm. For this mis­sion we have the sniper, the marine and the spy.

MISSION'S 16 CINEMATICS
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Mission 16 Password 

BY4MD

MISSION'S 16 BRIEFING
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MISSION'S 16 GAMEPLAY
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Mission 17 — Before Dawn

Mis­sion 17 con­sists of res­cu­ing a group of pris­on­ers who will be exe­cut­ed at dawn. We have the green beret, the marine and the spy, the pris­on­er to be res­cued is the same as in mis­sion 12.

Mission 17 Password 

YI4PW

MISSION'S 17 BRIEFING
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MISSION'S 17 GAMEPLAY
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Mission 18 — The Force of Circumstance

This mis­sion con­sists of destroy­ing the same bridge that was pro­tect­ed in mis­sion 16. We have the green beret, the marine, the sap­per and the driver.

Mission 18 Password 

8P0J8

MISSION'S 18 BRIEFING
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MISSION'S 18 GAMEPLAY
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Mission 19 — Frustrate Retaliation

Mis­sion 19 con­sists of infil­trat­ing an ene­my base and destroy­ing a series of rock­ets that could change the course of the war. We have the green beret, the sniper, the marine and the sapper.

Mission 19 Password 

8WGJ0

MISSION'S 19 BRIEFING
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MISSION'S 19 GAMEPLAY
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Mission 20 — Operation Valhalla

In the last mis­sion of Com­man­dos Behind Ene­my Lines all Com­man­dos are present, the mis­sion is to infil­trate a fortress plagued by ene­mies, destroy rock­ets that are still in pos­ses­sion of the ene­my and destroy the fortress which is the base of oper­a­tions where these mis­siles are being produced.

Mission 20 Password 

IFU48

MISSION'S 20 BRIEFING
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MISSION'S 20 GAMEPLAY
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Final cinematic of Commandos Behind Enemy Lines

FINAL CINEMATICS
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